This combines well with Shadow Form, which gives incoming attackers -1 to hit (all attacks), and prevents them from re-rolling the hit roll. The big benefits to Be’lakor are Immortal Vigour, which gives Be’lakor a 4+ invulnerable save and forces opponents to subtract 1 from the wound roll for ranged attacks against him. His degrading profile hits his Movement, Strength, and Attacks, but he starts on S8 and has the option to hit at S12 with his sword, so overall the drops aren’t so bad. Sitting at T7 and 16 wounds, Be’lakor is far tougher than your bog standard Daemon Prince, and he can still benefit from Obscuring and Dense terrain. While he is costly at 360 points, he comes with an incredible array of offensive and defensive rules and an updated profile. We’ll then cover more in future articles and return to the Disciples of Be’lakor in a future Start Competing article.īe’lakor’s finally got a new datasheet for 40k and it was well worth the wait. As usual with our reviews, we won’t be covering everything in exhaustive detail, but rather the most interesting aspects of the book. These are of varying importance and utility to chaos players and in this review we’ll be covering all three in turn. An appendix featuring the collected rules for the traitor legions.The Disciples of Be’lakor, an army of renown.A full datasheet for the new Be’lakor model.The Book of Fire features three major rule sets for Chaos players: So a total of 84240 HP and Blessing Bone would be even better.Although Death Guard have a relatively new codex to play with, the remaining legions of chaos and their daemon allies have been left pretty much untouched for most of 9th edition so far, with the legions of traitor marines tragically stuck on one wound. Using the Bleesing of the Erdtree 4 times per 180FP Bar. You can heal using the tricks above to regen heal about 5616+ HP per Flask of Cerulean Tears. While your max FP Flask heals 220 but i recomend get 180FP MAX. Flask of Crimson Tears +12 with 15 Flask of Crimson Tears heals for 810 (972 with CRIMSON SEED TALISMAN) for a MAX HEAL of 12150HP (or 14580HP with the CRIMSON SEED TALISMAN). Great Heal is the most efficient with 20+ HP per FP with 60 Faith and more second only to the Erdtree Heal.) Thats kinda all you need to know about regen and healing. You can reach a FP spend for HP gained ratio of 40HP per 1FP on Blessing´s Boon and a ratio of 31HP per 1FP spend for the BLESSING OF THE ERDTREE - For comparison a avarage non regen insta heal spell has a ratio of: incantation-scaling (of your talisman) multiplyed by the ratio of the spell 1.148 for the urgent heal spell (60 Faith ERDTREE SEAL +10 has a Incantation Scaling of 273 and the avarage HP per FP ratio of Healing spells is about 18-20. By extending the duration of the Blessing Spells with OLD LORD'S (30% longer) TALISMAN to 117 Sec and reducing the Cost with PRIMAL GLINTSTONE BLADE (25% less cost ) down to 23FP and 45FP. try using your FP to healyourself its more efficient because: - Blessing´s Boon is at 24HP pro 1Fp and BLESSING OF THE ERDTREE is at 18 HP per 1FP spend. See Buffs and Debuffs for more information on stacking buffs.This is a Health Regen Buff and will not stack with other temporary buffs of the same type.Works on cooperators, NPCs and spirit summons.Charing this incantation delays its activation.Benefits from Old Lord's Talisman, healing 1404 HP total over 117 seconds.Regenerates 12 HP per second for 90 seconds.Found at Queens Bedchamber in Leyndell Royal Capital.The Erdtree once flourished with abundance- yet it was only for a. Hold to continue praying and delay activation. Grants a greater blessing to the caster and nearby allies, gradually restoring a large amount of HP.
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